Magic Man of Numbers (Action Editor Sample)
Magic Character Game (Action Editor Sample)
Magic Games (HTML)
Magic Secrets (HTML)
The Computing Cycle (broken link)
Bit Setting:
Image Map: Bit Switches
JavaScript: Bit Switches (broken link)
Binary Number Counter
Bit Setting:
Image Map:Keyboard Pressed
JavaScript: Keyboard Pressed (broken link)
Action Editor: Keyboard Pressed
Neuron Download: version Neuron 2004
Magic Numbers (Neuron)
Magic Character (Neuron)
My Secrets (Neuron)
|
Magic Numbers: Alternative Active Learning
Activity to Introduce Computers
The presenter will demonstrate a set of three programs that introduce computer concepts in required computer and educational technology courses. In addition to demonstrating these programs during the first week of an introductory class, active learning application exercises vividly demonstrate the topics of the binary number system; bits and bytes, the difference between kilo, mega, and giga bytes; ASCII, EBCDIC and ANSI popular coding schemes. The online keyboard simulation displays the ANSI and ASCII bit setting for every character key pressed on the keyboard. In addition to Chapter 1, the programs integrate with Chapters 4 and 13 of the Discovering Computers 2004 text. Online homework HTML forms are also available for student input to the instructor. These active learning games and simulations are written for online deployment in both Click2Learn's Toolbook (now SumTotal Systems) and in simple HTML/JavaScript code. Links to all web pages may be accessed through the menu:
http://www.fscj.me/MagicGames/magicmenuFCCJ.html
and are free to use in the classroom. The conference power point available on the conference CD may also be viewed on line at:
http://www.hccfl.edu/faculty/john_taylor/magicgms/magic_files/frame.htm
Or download/play actual power point from the web:
http://www.fscj.me/MagicGames/magic.ppt
|